# eTargetingMode
# Description
A constant attribute collection for skill slots, defining different target selection priority strategies, value type is uint8_t
# How to Use
targeting->SetMode(eTargetingMode::LowHP);
# Properties
| key | value | remarks |
|---|---|---|
| AutoPriority | 0 | Automatic priority |
| LowHP | 1 | Low health priority |
| MostAD | 2 | Highest physical damage priority |
| MostAP | 3 | Highest ability power priority |
| Closest | 4 | Closest target priority |
| NearMouse | 5 | Near mouse priority |
| LessAttack | 6 | Least attacks priority |
| LessCast | 7 | Least casts priority |