# eGameObjectType

# Description

A collection of game object type enumerations used to identify different types of game objects, value type is number

# How to use

if(object->Type() == eGameObjectType::Hero) {
    // Current object is a hero type
}

# Properties

key value remarks
Unknown 0 Unknown type
Hero 3 Hero unit
Minion 5 Minion unit
Turret 7 Turret
Animation 9 Animation effect
Missile 11 Projectile
Inhibitor 14 Inhibitor
Nexus 24 Nexus