# eOrbwalkingMode
# Description
A constant attribute collection for skill slots, defining different orbwalking behavior modes in the game, value type is uint8_t
# How to Use
if(orbwalker->GetMode() == eOrbwalkingMode::Combo) {
// Execute combo mode orbwalking
}
# Properties
key | value | remarks |
---|---|---|
LastHit | 0 | Last hit mode |
Mixed | 1 | Mixed mode |
LaneClear | 2 | Lane clear mode |
Combo | 3 | Combo mode |
Flee | 4 | Flee mode |
None | 5 | No mode |
← eHitChance PluginType →